AI Insights · Timothy · October 2021
Top 5 Train Games Performance in Belarus for Q3 2021
Discover the performance trends of the top 5 train games on a unified platform in Belarus during the third quarter of 2021.
The third quarter of 2021 saw notable trends in the performance of the top 5 train games in Belarus on a unified platform, combining both iOS and Android data. Here’s a closer look at each game’s weekly downloads, revenue, and active users, with insights sourced from Sensor Tower.
Train Station 2: Steam Empire by Pixel Federation Games exhibited a stable performance throughout the quarter. Weekly revenue peaked at $146 in mid-July and experienced fluctuations, ending the quarter with $33. Downloads showed an upward trend, reaching a high of 939 in mid-September. Active users increased from 3.3K at the start of the quarter to 3.8K by the end of September.
Dinosaur Polo Club’s Mini Metro had minimal activity in downloads but showed some revenue generation. The weekly revenue peaked at $32 in late August. Despite the low download numbers, the game managed to keep some traction in revenue.
Twin Sails Interactive’s Ticket to Ride - Train Game had modest weekly revenue, peaking at $44 in mid-August. Downloads were relatively low, with a peak of 10 in late September. Active users showed a consistent increase from 21 in mid-July to 41 by the end of September.
Transport Empire by Game Insight maintained consistent weekly revenue, averaging around $6 to $7, with minor fluctuations. However, there was no significant activity in downloads or active users throughout the quarter.
Subway Idle from seven technologies S.L showed a substantial number of downloads, peaking at 953 in mid-September. The game had a steady increase in active users, reaching a peak of 2K in mid-September. However, revenue generation was only significant at the start of the quarter, with $38 in early July and diminishing to zero in the following weeks.
For more detailed insights and data on the performance of mobile apps, visit Sensor Tower.